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  Forums > Hively Tracker Support > HivelyTracker [68k]

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HivelyTracker [68k]

spotUP
Posted: 2006-12-16 14:57:52
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Posts: 197

Member since:
2006-12-15 18:06:32
Hi!

I tried the 68k version of HivelyTracker last night. It failed to open the images. So I installed a png datatype, still no luck, but I had no time to investigate. I'll do that today.

BUT!... I have a suggestion for the 68K version, how about converting the images to a format that AOS can handle out of the box with a fresh wb install? I think most 68k users don't have a PNG datatype installed.

http://www.uprough.net
exobuzz
Posted: 2006-12-16 15:06:30
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Posts: 56

Member since:
2006-12-14 18:21:01
We could convert them to ilbm. However, the 68k version is designed for a high end 68k system. I would think that most 040/060 users do have a png datatype.
exobuzz
Posted: 2006-12-16 15:07:38
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Posts: 56

Member since:
2006-12-14 18:21:01
Also, the 68k version requires other things that do not come out of the box. Like guigfx/render.library.

The currently 68k version also has some reaction (os3.5/3.9) code which I will be removing this weekend.
spotUP
Posted: 2006-12-16 15:37:01
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Posts: 197

Member since:
2006-12-15 18:06:32
I think we should try to make it as hassle free as possible. AOS3 sceners have a tendency of being inpatient. It should just work, or they'll move on to something else. ;)
About the guigfx libs, could the archives be included in the Hively archive? It would be cool with an installer that installed everything for you. Click Click, Done.

http://www.uprough.net
exobuzz
Posted: 2006-12-16 16:08:25
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Posts: 56

Member since:
2006-12-14 18:21:01
If you want to make an installer, then feel free :-)
spotUP
Posted: 2006-12-16 20:21:21
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2006-12-15 18:06:32
i would if i could, but i can't. =)

http://www.uprough.net
exobuzz
Posted: 2006-12-16 23:14:30
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Posts: 56

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2006-12-14 18:21:01
im sure you can. installer scripting is not that hard. not for a smart fellow like you ;-)
exobuzz
Posted: 2006-12-17 00:57:21
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Posts: 56

Member since:
2006-12-14 18:21:01
There is another thing you could help with also :)
I hacked the "light" skin prefs background in the 68k release to add another "cycle gadget" field called "Wavemeter". Would you be able to provide me with a better modified version? I need the following fields

Wavemeters (cycle)
Vumeters (cycle)
Frequency (text gadget)

They should go just after the first two cycle gadgets on the os4 version.

Thanks ;-)
spotUP
Posted: 2006-12-17 17:09:46
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Posts: 197

Member since:
2006-12-15 18:06:32
i just got the 68k version running on my a1200/060.
but it hangs after playing 4-5 notes.
does anyone else have this problem?

http://www.uprough.net
d0pefish
Posted: 2006-12-17 22:09:35
Occasional visitor
Posts: 14

Member since:
2006-12-16 16:10:30
I'm sure this is the problem syphus is having!
-d0pefish aka. lavaburn
d0pefish
Posted: 2006-12-17 23:59:19
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Posts: 14

Member since:
2006-12-16 16:10:30
Ok, I've managed to reproduce a (the?) fault.

Booted up with a vanilla 3.1 rom, i.e. none of my crazy hacks/patches, or even OS3.9's***. CyberVision PPC graphics card disabled with the "C" key on bootup AS WELL AS removing the monitor driver from DEVS:Monitors (that initialises Cybergraphics, too).

Hively launches, forced into AGA. Display is fine, obviously in HiRes:Laced mode with autoscroll. So far so good.

Load a song, gui works.

Press play, 3 seconds of good playback, then an extremely sudden death - high-pitched whining and distortion in speakers, total static. Screen totally corrupted; one time I got a blue screen with light blue artifacts scrolling all over the place - another time got a totally black screen, then monitor reported "out of range". I think AGA got corrupted so much that my scandoubler card threw a rod and went totally out of sync/range.

Put CyberGraphics back, and everything is sweet as a nut again, as per my "infamous" ( ;) ) video.

Hope this helps with the debugging - really looks AGA related!

*** Just to also note, that Hively works on CyberGraphics with and without my patches etc.

-d0pefish aka. lavaburn
syphus
Posted: 2006-12-18 00:06:21
Expert at chit-chat
Posts: 122

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2006-12-14 19:47:57
Well that's roughly consistent with my WB3.1 problems, and those of Deltafire. What I don't understand, though, is why the command-line replayer worked for me in WB3.1 and doesn't work in 3.9... That could be an AHI issue and could be connected to the samplerate, but I'm not sure. I'm not really helping matters here, I suspect - I think I should just sit tight and hope that cleverer people will figure out the AGA issue;)
http://syphus.untergrund.net
exobuzz
Posted: 2006-12-18 00:41:19
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2006-12-14 18:21:01
humph.. Guess I need to do more debugging :/

I'll let you know
exobuzz
Posted: 2006-12-18 05:00:45
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Posts: 56

Member since:
2006-12-14 18:21:01
it's a free memory issue - I managed to reproduce it. I have switched the non cybergraphics screen down to 2 colours, and this solves it for me. Of course, the gui looks rather ugly in 4 colours, but at least its useable. And it also means the tracker text is 1 colour, and scrolls in realtime on my a4000. (which it didn't do when it was in more colours). Now we just need a simple plain 4 colour skin for non gfx card users. Check http://www.exotica.org.uk/~buzz/ht/ for the most recent binary. I'm going to upload it in a minute.
d0pefish
Posted: 2006-12-18 08:59:21
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Member since:
2006-12-16 16:10:30
Good catch!! And that might explain why I could use HT fine in AGA mode if my Workbench was in Cybergraphics - I boot up with over 2,000,000 bytes chip ram free when I use Cybergraphics.

And it would also explain syphus' replayer working when HT didn't - apart from when the replayer stopped working on his 3.9 (I think?).

When Cybergraphics is loaded, but I force HT to an AGA screen using ModePro, ~500k of Chip Ram is used leaving me with roughly 1.5mb.

When Cybergraphics isn't loaded and HT runs in AGA, by the time a song is loaded, there's only about 398k chipram left.

Doesn't Cybergraphics do some patching to move some graphics operations into Fast ram? If so, that'd be why I have a lot more chipram free when Cybergraphics is loaded yet Hively is forced to AGA; and therefore why it might be working that way.

-d0pefish aka. lavaburn
Xeron
Posted: 2006-12-18 09:18:52
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Posts: 448

Member since:
2006-12-13 11:34:00
@BuZz:

What you could do is allocate all the bitmaps that need high-speed blitting as friend bitmaps as they are currently (which forces them into chip ram), and allocate the button bitmaps etc. as non-displayable, so they can reside in fast RAM.

That way, you don't have to force people into a 4 colour skin when they have some fast RAM.

AHX forever!
daxb
Posted: 2006-12-18 15:08:09
Just looking around
Posts: 1

Member since:
2006-12-18 14:57:37
If needed I could test HT on my A1200 68040 AGA OS3.1. Please tell. To the chip/fast-ram issue: Most AGA user have FBlit running what maybe could solve/help.
syphus
Posted: 2006-12-18 15:14:52
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2006-12-14 19:47:57
Cheers for the new version, Exobuzz. Here's an update on my attempts:

Still no luck in 3.9/AHI6 I've tried changing the frequency to various others in the Song Dir bit of the Prefs (as per your update) but same thing - menus work, 'Play' causes a lockup.

WinUAE with WB3.1, AHI6 - more curious results:

- crashed first time
- ran original version, gave error 'out of memory'
- new version again, this time it worked fine! Loaded HVL, played it, loaded AHX, played it - only crashed when I used the pattern/song play keys (RWIN and ALTGR in UAE) rather than the Play button.
- reset...then newest binary crashed straight away.
- subsuquent tries - new version gives same problems as Deltafire's UAE/3.1/HT experiences - static, crashes, etc.

I'm going to keep trying different things/frequencies/ritual sacrifices in 3.9 on the real Amiga and I'll keep you all informed...

(By the way, I have around 100mb of FastRAM knocking around - feel free to exploit it! I reckon anyone who's got a fast enough accelerator to run HT comfortably in the long run will probably have sacks of FastRAM too...)

http://syphus.untergrund.net
exobuzz
Posted: 2006-12-18 15:35:25
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Posts: 56

Member since:
2006-12-14 18:21:01
However, aga can't keep up scrolling in anything more than 4 colours - so having having more colours makes it less functional. (I didn't try with fblit yet)

I can't set the buttom bitmaps etc to non displayable. They are handled by guigfx. And that is so the program will work nicely with palette based screens. Also, bitmaps without BMF_DISPLAYABLE would only go into fastram with programs like fblit anyway.
exobuzz
Posted: 2006-12-18 15:39:01
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Posts: 56

Member since:
2006-12-14 18:21:01
Did you try with ahi v4 ?

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